I combined 3D Voronoi Graphs with a GPU Voxel Engine to generate infinite organic caves. Here is the Debug View vs Final Result.
🔲Cellular Automata
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Rocketwerkz CEO says frameworks, not engines, are the future of game development
gamedeveloper.com·2d
🎨Creative Coding
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Trying Out C++26 Executors
⚙️Systems Programming
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The 12 Best Games On Xbox 360
kotaku.com·11h
🕹Gaming
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Zoomer: Powering AI Performance at Meta’s Scale Through Intelligent Debugging and Optimization
engineering.fb.com·1d
⚙️Performance Profiling
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One Canvas to Rule Them All: How INK Games’ New Site Handles Complex 3D
tympanus.net·1d
🌐WebGL
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Making a Small RPG
📖Interactive Fiction
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From Test Scripts to AI Agents: Context Beats Foundation Models Every Time
💬Prompt Engineering
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How Do We Effectively Communicate Architecture?
blog.scottlogic.com·2d
🎨Design Systems
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Olmo 3 is a fully open LLM
simonwillison.net·5h
💬Prompt Engineering
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Switching from ENB to Community Shaders but confused by all the lighting addons? SSRTGI, CS Light, True Light, etc. How does it all fit together?
🌐WebGL
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Five things I always tell people before they buy a new gaming CPU
pcgamer.com·3d
🕹Gaming
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EP190: Cloudflare vs. AWS vs. Azure
blog.bytebytego.com·13h
🌍Distributed Systems
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[Product] I built 4 tools to supercharge Claude - Now available for purchase (code search, extended reasoning, more)
⚙️Systems Programming
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Helping Valve to Power Up Steam Devices
🕹Gaming
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Simulating Rework
third-bit.com·2d
📊Performance Monitoring
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